Star Trek Online: The Show – Method Behind Mechanics
Streamed live on May 25, 2016
Chief Grumpy Intelligence Officer Capt SarcasmDetector
Chief of Smelly, Cheesy Tactics Capt SoB
Chief Ironic Medic M'kay
Chief Emergency RP Hologram (ERP Holo) Allen
Chief Stuttering Strategic Operations Officer Captain Marshall
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SarcasmDetector: https://www.youtube.com/user/lowlifecat
SoB: https://www.youtube.com/c/Tbcsto
M'kay: http://reddit.com/r/stobuilds
Allen ZEFilms: http://www.youtube.com/c/ZenasExpedit…
OdenKnight: https://www.youtube.com/user/darkknig…
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Borticus on Performance Issues
https://www.reddit.com/r/sto/comments…
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Holodeck Patchnotes:
http://www.arcgames.com/en/games/star…
Tribble:
https://www.reddit.com/r/sto/comments…
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Suricata Reddit Post: Papercraft Tricorder
https://www.reddit.com/r/sto/comments…
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http://aesica.net/sto/ Skillpoint calculator(that’s up to date!)
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S11.5 Mechanics revamp QQ-list
Move cannon abilities down a rank
Slightly extend cannon firing arc, maybe 60’
Natively increase torpedo flight speed by 50% for ALL projectiles.
Natively increase pet/heavy torpedo defense and hp
Reduce native shield immunity to kinetic damage to 50% (currently at 75%)
Or – Remove the 1 torpedo at a time limitation in the game.
Redo mine deployment, activation, cooldown, and shared cooldown times
Make Plasma Explosions resist-able.
Allow Haste to work on ALL weapon types.
Ditch all non-canon shieldPen effects and weapons. Keep existing bleedthrough mechanics.
Remove Leech code and all Leech-like effects (won’t affect SoB, right?)
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